WarCraft III: The Frozen Throne - Patch 1.12

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[e][h]Patch 1.12
Patch Information
Release Date:

Miscellaneous Fixes[edit]

  • Cinematic sequences that were not playing within certain foreign language versions have been fixed.
  • Fixed problem that enabled you to save games that could not be loaded.
  • Fixed problem that enabled you to create a replay that could not be properly played back.

Map Fixes[edit]

Creep Fixes[edit]

  • The creep version of Inner Fire has had its mana cost increased from 35 to 75.
  • The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds.
  • The creep version of Purge no longer stuns units.
  • The creep version of Abolish Magic has had its mana cost increased from 50 to 75.

Undead Changes[edit]

Human Changes[edit]

Night Elf Changes[edit]

Orc Changes[edit]

  • You no longer need a Fortress as a prerequisite to build Troll Batriders.
  • Wind Rider hit points have been reduced from 600 to 570.
  • Orc Burrow armor has been increased from 2 to 5, and damage has been reduced from 1d8+33 to 1d5+22.

Classic Changes[edit]

  • Anti-air creeps have been added to each Mercenary Camp in the map (4) Tranquil Paths (Reign of Chaos).
  • Wyvern hit points have been reduced from 600 to 570.
  • Halls of the Dead and Black Citadel attack cooldown have been reduced from 2.0 to 1.5.
  • The multiplayer custom map desync that occurs between Reign of Chaos and Frozen Throne players has been fixed.


  • Replays are incompatible between major game revisions (1.11 replays cannot be viewed with the 1.12 version of Warcraft III). Custom save games will not load from version 1.11.

External Links[edit]