WarCraft III: The Frozen Throne - Patch 1.22

From Liquipedia Warcraft Wiki


[e][h]Patch 1.22
Patch Information
Version:
1.22.0.6328
Release Date:
2008-06-30
Highlights
  • The cooldown on unlimited usable items now persists after the item is dropped or traded.
  • Balance Updates
Chronology
Chronology (Balance Updates)

Features[edit]

  • There is now a replay auto-save feature in the options menu. Replays are automatically saved to the "replay" folder.
  • The game is now automatically saved in the event of a potential disconnect. These saved games are placed in the "save" folder.
  • Player color selection can now be limited by the number of players in the game using an option in the "Advanced Options" screen during game creation.
  • Added an option to always show unit and building health bars.
  • You can now enable and disable the display of minimap signals from players and other observers using chat commands: /showminimapsignals and /hideminimapsignals.
  • Added a new in-game cheat maxfps to limit the maximum frame rate to the given number. Example: maxfps 30 will set the maximum frame rate to 30 FPS.

Balance Changes[edit]

Human[edit]

  • Scout Tower repair rate changed from 12 to 20.
  • Knight damage increased: Attack cooldown changed from 1.50 to 1.40 and base damage increased from 25 to 28 (Average damage is 34).

Undead[edit]

  • Increased Ziggurat base armor from 1 to 5.
  • Reduced the build time of the Necropolis from 120 to 100.

Night Elf[edit]

  • Reduce the Orb of Venom poison duration from 10 seconds to 8 seconds.
  • Increase the experience gain from Dryads from Level 2 (40xp) to Level 3 (60 xp).

Fixes[edit]

  • The cooldown on unlimited usable items (example: the Staff of Preservation) now persists after the item is dropped or traded.
  • A cooldown exploit with potions has been fixed.
  • When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled off.
  • An exploit bug in which items could lose their cooldowns when transferred between heroes has been fixed.
  • Fixed DotA-specific sound effects on Intel Macs.
  • Fixed sound falloff on Intel Macs. Distant sounds should now still be audible.

Maps[edit]

External links[edit]

  • [ Patch Notes].