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Serpent Ward (Level 1)

[e][h] Serpent Ward
Unit Information
0
0.25 (always)
1200 / 800
Acquisition Range:
600
Selection Priorty:
1
Formation Rank:
0
Movement
Move Type:
foot
Collision Size:
16
Icon
Combat
14 - 16
600
missile
1.5
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Serpent Wards are summoned by the Shadow Hunter's ability Serpent Ward on level 1.

Spells & Abilities[edit]

Spell Immunity
Cast Type : Passive
Target Type : No Target
Renders this unit immune to negative spells.
Effect : Spell Immunity

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.29.0 Buff Level 1 Serpent Ward damage increased from 11-13 to 14-16; health increased from 75 to 90.

See Also[edit]