Serpent Ward (Level 3)

From Liquipedia Warcraft Wiki
[e][h] Serpent Ward
Unit Information
Defence:
200 0
HP Regeneration:
0.25 (always)
Level:
Race:
Sight Range:
1200 / 800
Acquisition Range:
600
Classification:
  • Ward
Selection Priorty:
1
Formation Rank:
0
Movement
Move Type:
foot
Collision Size:
16
Icon
Combat
Damage:
48 - 52
Range:
600
Weapon Type:
missile
1.5
Targets:
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Serpent Wards are summoned by the Shadow Hunter's ability Serpent Ward on level 3.

Spells & Abilities[edit]

Spell Immunity
Cast Type : Passive
Target Type : No Target
Renders this unit immune to negative spells.
Effect : Spell Immunity

See Also[edit]