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Shadow Wolf

[e][h] Shadow Wolf
Unit Information
500
0
0.25 (always)
1200 / 800
Acquisition Range:
500
Selection Priorty:
1
Formation Rank:
0
Movement
350
Turn Rate:
0.6
Move Type:
foot
Collision Size:
48
Cargo Size:
1
Icon
Combat
21 - 22
90
normal
  • ground
  • structure
  • debris
  • item
  • ward

A shadow wolf created by the Far Seer.

Spell and Abilities[edit]

Critical Strike
Cast Type : Passive
Target Type : No Target
Gives a 20% chance to do 2 times normal damage on an attack.
Damage Multiplier : 2
Crit Chance : 20 %
Permanent Invisibility
Cast Type : Passive
Target Type : No Target
Turns this unit invisible as long as it does not attack or use abilities.
Effect : Invisibility
Visibility Duration : 2 seconds

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.29.0 Buff The unit level of Dire Wolf reduced from 4 to 3, and Shadow Wolf from 5 to 4. Experience given by Feral Spirit units are thus reduced from 40/85/115 to 40/60/85.
1.17 Nerf Experience granted for killing the Spirit Wolves summoned by the spell Feral Spirit increased by approximately 40%.
1.13 Buff Shadow Wolves (Level-3 Feral Spirit) now have 500 hit points, up from 400 hit points.

References[edit]