Shaman

From Liquipedia Warcraft Wiki
[e][h] Shaman
Unit Information
Built From:
Build Time:
30
S
Cost:
130 20 2
Defence:
335 (415) 0
HP Regeneration:
0.25 (always)
Mana:
200 (400)
Initial Mana:
75 (150)
Mana Regeneration:
0.67 (1.31)
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
600
Selection Priorty:
8
Formation Rank:
2
Movement
Speed:
270
Turn Rate:
0.6
Move Type:
foot
Collision Size:
16
Cargo Size:
1
Icon
Combat
Damage:
8 - 9
Range:
600
Weapon Type:
missile
2.1
Targets:
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Under the leadership of Thrall, the Orcs have rediscovered their ancient Shamanistic traditions. In an attempt to rid the Horde of its demonic corruption, Thrall banned the use of Warlock magic and necromancy. Now, all Orc magic users practice Shaman magic which draws its power from the natural world and the elements.

Primary spellcaster. Can initially cast Purge, which slows and dispels positive and negative buffs. Can also learn Lightning Shield and Bloodlust. Attacks land and air units.

The Orc Shaman is one of the most powerful spellcasters besides the Human Sorceress. The Shaman is powerful because of his Bloodlust ability mainly. Shamans can Bloodlust any friendly organic unit, including allied units, Orc units, and themselves. They cannot Bloodlust mechanical or magic-immune units like Demolishers and Dryads. You can further enhance this damage with Heroes and a Kodo Beast. Shamans can also slow escaping enemy units with Purge and wreak havoc with Lightning Shield on shadowmelded or tightly packed groups of enemy units. There are several methods of using Shamans. Many players build Grunts then work up to Shamans and use the two together. Shamans are also good when used with Wind Riders, or with Tauren, or with both.

Remember to research Adept and Master Training. Besides just giving extra spells, these upgrades also increase mana capacity and mana regeneration, which is exactly what you want on spell casting units.

Spells & Abilities[edit]

Purge
Cast Type : Active  Ability Type:  Magical
Target Type : Unit Target  Damage Type:  Magic
Removes all buffs from a target unit. Enemy units are also immobilized for 3 seconds and their movement speed is reduced by a factor of 5; they will slowly regain their movement speed over 15 seconds. Deals 400 damage to summoned units.
Cast Requirements : 75 1 s  Range:  700
Targets Allowed : Air, Ground, Ward, Vulnerable, Invulnerable, Tree
Duration : 15 (5) s
Paralyze duration : 3 (1) seconds
Damage to summons : 400
Notes : Can be cast on invulnerable units.
Hotkey : P

Notes

Purge is useful for removing enemy spell effects. An example would be enemy Sorceresses Polymorphing your units.

Use Purge to prevent enemy units and Heroes from running away

Lightning Shield
Cast Type : Active  Ability Type:  Magical
Target Type : Unit Target  Damage Type:  Magic
Forms a shield of electricity around a target unit, dealing 20 damage per second to units around it. Lasts 20 seconds.
Cast Requirements : 100 3 s  Range:  600
Targets Allowed : Ground, Friend, Enemy, Neutral
Area of Effect : 160
Duration : 20 s
Damage : 20 per second
Upgrade required : Shaman Adept Training
Notes : The unit with Lightning Shield deals damage to surrounding units, but the caster of Lightning Shield is considered the killer for kills caused by the Lightning Shield.
Hotkey : L

Notes

Lightning Shield is useful for casting on groups of tightly packed enemy units. Cast Lightning Shield on an enemy unit surrounded by other units. The enemy player will be forced to move this unit away or it will kill off or damage surrounding units.

You can also cast this on your own units but be warned that good enemy players typically run away until it wears off.

Bloodlust
Cast Type : Autocast  Ability Type:  Magical
Target Type : Unit Target
Increases a friendly unit's attack rate by 40% and movement speed by 25%.
Cast Requirements : 40 1 s  Range:  600
Targets Allowed : Air, Ground, Friend, Organic, Self
Duration : 60 s
Attack Speed : 40%
Movement Speed : 25%
Upgrade required : Shaman Master Training
Hotkey : B

Notes

Like in Warcraft II, Bloodlust is one of the uber spells in the game. Orc players should almost always try to build up to Bloodlust because it can greatly enhance their Grunts, Tauren, or Wind Riders.

It's best to turn off the autocasting of Bloodlust when you don't need it. That way your Shaman will have built up Mana for Bloodlust, Purge, and Lightning Shield

Upgrades[edit]

Shaman Adept Training
Increases Shaman mana capacity, mana regeneration rate, hit points, and unlocks a new spell.
Researched at : Spirit Lodge
 Hotkey : M
Cost : 100 50  Research Time:  60
Mana Point Bonus : 100
Mane Reg. Bonus : 0.32
Hit Point Bonus : 40
Spell Learned : Lightning Shield
Shaman Master Training
Cost : 100 150  Research Time:  75
Requires : Fortress
Mana Point Bonus : 200
Mane Reg. Bonus : 0.64
Hit Point Bonus : 80
Spell Learned : Bloodlust

References[edit]

http://classic.battle.net/war3/orc/units/shaman.shtml