Shattered Exile

From Liquipedia Warcraft Wiki
[e][h]Shattered Exile
Map Information
Spawn Positions:
4, at 2, 4, 8, 10
2.02, 2.07
Leagues Featured:
Mercenary Camps:


Shattered Exile is a four player map made by "mafe" and featured in the Hive Workshop Melee Mapping Contest #6[1][2]. It was added to the 2v2 mappool on W3Champions for Season 6 and 1v1 mappool for Season 8.

Official Map Description[edit]

Once this village was a retreat for the archmages of Dalaran. But once the city had fallen, their lingering magic took its toll on the inhabitants. Now few remain alive, and even fewer remain sane.

Notable Features[edit]

  • It has enforced cross-spawns, meaning players always spawn opposite to one another.


vs. vs. vs. vs. vs. vs. Mirrors
Map#Σ %Σ %Σ %Σ %Σ %Σ %
Shattered Exile55123925.0 %65183.3 %4040.0 %43175.0 %95455.6 %145935.7 %12-3

Version History[edit]

Version 2.07[3][edit]

  • Removed lvl 1 powerups from the green bandit/wizard spots in front of the spawning positions
  • Removed lvl 1 powerups from the 3 and 9 o'clock expansions
  • Removed lvl 1 powerups from the merc camp
  • Slightly repositioned several creeps with their respective camps, where they were not mirrored around the map yet
  • Repositioned spawning locations of main buildings at the northern spawning positions
  • Slightly moved/added some doodads and trees near creepcamps to reduce the chance of units walking into creeps by accident.

Version 2.06[5][edit]

  • Powerup at mercs drops from a different creep.
  • Merc camps slightly moved outwards, creep positions slightly changed.
  • Change middle creeps. They also now drop two lvl 2 power ups instead of one.
  • At the green wizard/bandit spot, the lvl 1 powerup now drops from a different creep.

Version 2.05[7][edit]

  • Redesigned middle: Made the area more open.
  • Changed creep camp north of the tavern. The new creeps now drop a lvl 4 permanent item + lvl 2 powerup.