Stars War II
$10,000 are spread among the players as seen below:
Each team (Europe, Korea, and China) has 5 players. The teams will play against each other once. The first team to get 5 points, wins the match. A point is gained by winning a match. One match will be played at a time. The five players are put in the line-up on "Spot 1", "Spot 2", "Spot 3", "Spot 4" and "Spot 5", meeting the player from the other team on the same spot. Players will not know what maps will be picked for each spot until the lineups are revealed.
The maps are decided by the team which isn't playing; i.e. Team Europe will choose the map order for China vs. Korea. The available maps are Lost Temple RoC, Turtle Rock, Echo Isles, Gnoll Wood and Twisted Meadows.
Spot 1 will be played first, Spot 2 as second, and so on. There are only 2 PC's on a majestic stage, so turns are taken to play.
The losers from the matches are defeated, resulting in a point for the opponent. The first winner from a team will play on Spot 6 against the first winner (if any) from the other team. Whereas the first 5 matches were "WC3L style" (meaning that each player plays their matches regardless of outcome), Match 6 to potentially Match 9 will be "King of the Hill style", as the winner stands and challenges the next winner from the other team. When all 5 players are defeated from a team, they lose.
The most recent rule to be added is that once an entire team has been defeated, the fans have the opportunity to pick one player from the defeated team to come back and play one more time, giving their team one last chance to win.