Tavern

[e][h] Tavern
Unit Information
Armor:
invulnerable
Race:
other
Classification:
  • Mechanical
  • neutral
Icon

The Tavern is a neutral building, that is used to hire neutral heroes or revive fallen heroes.

Neutral heroes[edit]

After 135 seconds from the beginning of the map, neutral heroes can be hired from the tavern.

Requirements[edit]

  • A unit owned by the hiring player must be close to the tavern
  • The hiring player needs an altar
  • The hiring player needs any tier 2 hall, if the hired hero is the second hero
  • The hiring player needs any tier 3 hall, if the hired hero is the third hero

Available heroes[edit]

Hero Primary Attribute Abilities
Alchemist Alchemist Strength Acid Bomb Chemical Rage Healing Spray Transmute 
Beastmaster Beastmaster Strength Stampede Summon Bear Summon Hawk Summon Quilbeast 
Dark Ranger Dark Ranger Agility Black Arrow Charm Life Drain Silence 
Firelord Firelord Agility Incinerate Soul Burn Summon Lava Spawn Volcano 
Naga Sea Witch Naga Sea Witch Intelligence Forked Lightning Frost Arrow Mana Shield Tornado 
Pandaren Brewmaster Pandaren Brewmaster Strength Breath of Fire Drunken Brawler Drunken Haze Storm, Earth, And Fire 
Pit Lord Pit Lord Strength Cleaving Attack Doom Howl of Terror Rain of Fire 
Tinker Tinker Intelligence Cluster Rockets Engineering Upgrade Pocket Factory Robo-Goblin 

Resource costs[edit]

  • The first hero only costs 5
  • Second and third heroes cost 425 135 5

Revival of heroes[edit]

Fallen heroes can be revived at the tavern instantly. The only requirement is to have a unit close to the tavern.

Advantages[edit]

  • The revival is instantly
  • The revival needs no altar

Disadvantages[edit]

  • The gold cost is significantly higher than a revival at the altar
  • Unlike the altar revival the tavern revival also costs lumber
  • The revived hero starts with only 50% hit points and 0 mana

Resource costs[edit]

  • Gold and lumber cost depend on the level of the fallen hero
  • The hero always costs 5
Level Gold cost Lumber cost
1 340 80
2 425 100
3 510 120
4 595 140
5 680 160
6 765 180
7 850 200
8 935 220
9 1020 240
10 1105 260

Spells & Abilities[edit]

Invulnerability
Cast Type : Passive
Target Type : No Target
Renders this unit invulnerable.
Effect : Invulnerability

References[edit]