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Building Information
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The Tavern is a neutral building, that is used to hire neutral heroes or revive fallen heroes.

Neutral heroes[edit]

After 135 seconds from the beginning of the map, neutral heroes can be hired from the tavern.


  • A unit owned by the hiring player must be close to the tavern
  • The hiring player needs an altar
  • The hiring player needs any tier 2 hall, if the hired hero is the second hero
  • The hiring player needs any tier 3 hall, if the hired hero is the third hero

Available heroes[edit]

Resource costs[edit]

  • The first hero only costs 5
  • Second and third heroes cost 425 135 5

Revival of heroes[edit]

Fallen heroes can be revived at the tavern instantly. The only requirement is to have a unit close to the tavern.


  • The revival is instantly
  • The revival needs no altar


  • The gold cost is significantly higher than a revival at the altar
  • Unlike the altar revival the tavern revival also costs lumber
  • The revived hero starts with only 50% hit points and 0 mana

Resource costs[edit]

  • Gold and lumber cost depend on the level of the fallen hero
  • The hero always costs 5
Level Gold cost Lumber cost
1 340 80
2 425 100
3 510 120
4 595 140
5 680 160
6 765 180
7 850 200
8 935 220
9 1020 240
10 1105 260

Spells & Abilities[edit]

Cast Type : Passive
Target Type : No Target
Renders this unit invulnerable.
Effect : Invulnerability

Version History[edit]

Balance Patch History
VersionReleaseBalance Changes
  • Nerf Neutral Hero lumber cost increased to 135 from 100.
  • Neutral A new Neutral Hero, the Goblin Tinker, has been added to the game.
  • Neutral Heroes revived at the Tavern now are brought back to life with 0 mana and 50% health.
  • Neutral Tavern instant revive costs three times more lumber than previously.