Template:Infobox unit

Documentation (view - edit)

[e][h] Druid of the Talon
Unit Information
Cost:
135 20 2
Hit Points:
300
Armor:
0
HP Regeneration:
0.5 (at Night)
Mana:
200
Initial Mana:
75
Mana Regeneration:
0.67
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
700
Selection Priorty:
5
Formation Rank:
2
Movement
Speed:
270
Turn Rate:
0.6
Move Type:
foot
Collision Size:
16
Cargo Size:
1
Icon
Combat
Damage:
11 - 13
Range:
600
Weapon Type:
missile
1.6
Targets:
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Template Inputs

General

  • name
  • id
  • image

Cost

  • builtfrom
  • requires (tech requirements)
  • gold (cost)
  • lumber (cost)
  • build_time
  • food (cost)
  • foodproduced

Stats

  • armor (base armor)
  • armorup (armor bonus per upgrade)
  • armortype (accepts h, m, l, u, f, official full names and editor names)
  • hp
  • hpregen
  • hpregentype (0=none, 1= always, 2=blight, 3=night)
  • race(accepts h, o, u, n, human, orc, undead, night elf, creeps)
  • level
  • hotkey
  • mana
  • manastart
  • manaregen
  • daysight
  • nightsight
  • collision (collision size)
  • acq_range
  • speed
  • turnrate
  • movetype
  • class
  • morphs
  • cargo_size
  • cargo_capacity
  • duration
  • priority
  • formationrank
  • bountybase
  • bountydice
  • bountysides
  • sleeps
  • stock
  • stockstart
  • stockreplenish
  • merctileset
  • icon

Attack 1

  • attack1name (to help identify them if two are used)
  • backswingpoint
  • dmgpoint
  • area
  • areamed
  • areasm
  • areatargets
  • attacktype
  • cooldown
  • dmgbase
  • dmgmed
  • dmgsm
  • dmgdice
  • dmgsides
  • range
  • rangemotionbuffer
  • targets
  • weapontype
  • target_count (for weapontype mbounce)
  • damage_loss (for weapontype mbounce)

Attack 2

  • attack2name (to help identify them if two are used)
  • backswingpoint2
  • dmgpoint2
  • area2
  • areamed2
  • areasm2
  • areatargets2
  • attacktype2
  • cooldown2
  • dmgbase2
  • dmgmed2
  • dmgsm2
  • dmgdice2
  • dmgsides2
  • range2
  • rangemotionbuffer2
  • targets2
  • weapontype2
  • target_count2 (for weapontype mbounce)
  • damage_loss2 (for weapontype mbounce)

Misc

  • attacksenabled
  • deathtype (0 = can't raise, no decay; 1 = can raise, no decay; 2 = can't raise, decay; 3 = can raise, decay)
  • minrange
  • targetedas
  • armormaterial
  • castpoint
  • castbackwing
  • cannot_be_built (set to 1 to filter out irrelevant data for units that cannot be built like gold cost, merc data for creeps,...)
  • flags
  • passive (if>0 makes units with creep race being treated as neutral passive(e.g. Goblin Zeppelin))
  • special (if>0 makes units being treated as special units (e.g. Water Elemental))

Upgrade

These attributes are used to display the maximum stats of a unit when upgraded. They are not included in the normal values, to keep all attributes numbers only to make accessing the data easier.

  • damage_bonus (flat)
  • range_bonus
  • hitpoint_bonus
  • hpregen_bonus
  • mana_bonus (will change inital mana accordingly)
  • manaregen_bonus
  • attack_upgrades (3 for most units)
  • armor_upgrades (3 for most units)
  • movementspeed_bonus (flat)
  • attackspeed_bonus (percentage)
  • ultravision

Note: Upgrades in warcraft do not support only increasing attack damage for one attack, so damage_bonus, attack_upgrades and attackspeed_bonus count for both attack indices.