Template:Infobox unit
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Documentation (view - edit)
Druid of the Talon
Unit Information
0.5 at Night
Sleeps:
no
Formation Rank:
2
1400 / 800
Acquisition Range:
700
Mana:
200
75
0.67
Selection Priorty:
5
Movement
270
Turn Rate:
0.6
Move Type:
foot
Collision Size:
16
Cargo Size:
1
Icon
Combat
600
missile
1.6
- ground
- structure
- debris
- air
- item
- ward
Template Inputs
General
- name
- id
- image
Cost
- builtfrom
- requires (tech requirements)
- gold (cost)
- lumber (cost)
- build_time
- food (cost)
- foodproduced
Stats
- armor (base armor)
- armorup (armor bonus per upgrade)
- armortype (accepts h, m, l, u, f, official full names and editor names)
- hp
- hpregen
- hpregentype (0=none, 1= always, 2=blight, 3=night)
- race(accepts h, o, u, n, human, orc, undead, night elf, creeps)
- level
- hotkey
- mana
- manastart
- manaregen
- daysight
- nightsight
- collision (collision size)
- acq_range
- speed
- turnrate
- movetype
- class
- morphs
- cargo_size
- cargo_capacity
- duration
- priority
- formationrank
- bountybase
- bountydice
- bountysides
- sleeps
- stock
- stockstart
- stockreplenish
- merctileset
- icon
Attack 1
- attack1name (to help identify them if two are used)
- backswingpoint
- dmgpoint
- area
- areamed
- areasm
- areatargets
- attacktype
- cooldown
- dmgbase
- dmgmed
- dmgsm
- dmgdice
- dmgsides
- range
- rangemotionbuffer
- targets
- weapontype
- target_count (for weapontype mbounce)
- damage_loss (for weapontype mbounce)
Attack 2
- attack2name (to help identify them if two are used)
- backswingpoint2
- dmgpoint2
- area2
- areamed2
- areasm2
- areatargets2
- attacktype2
- cooldown2
- dmgbase2
- dmgmed2
- dmgsm2
- dmgdice2
- dmgsides2
- range2
- rangemotionbuffer2
- targets2
- weapontype2
- target_count2 (for weapontype mbounce)
- damage_loss2 (for weapontype mbounce)
Misc
- attacksenabled
- deathtype (0 = can't raise, no decay; 1 = can raise, no decay; 2 = can't raise, decay; 3 = can raise, decay)
- minrange
- targetedas
- armormaterial
- castpoint
- castbackwing
- cannot_be_built (set to 1 to filter out irrelevant data for units that cannot be built like gold cost, merc data for creeps,...)
- flags
- passive (if>0 makes units with creep race being treated as neutral passive(e.g. Goblin Zeppelin))
- special (if>0 makes units being treated as special units (e.g. Water Elemental))
Upgrade
These attributes are used to display the maximum stats of a unit when upgraded. They are not included in the normal values, to keep all attributes numbers only to make accessing the data easier.
- damage_bonus (flat)
- range_bonus
- hitpoint_bonus
- hpregen_bonus
- mana_bonus (will change inital mana accordingly)
- manaregen_bonus
- attack_upgrades (3 for most units)
- armor_upgrades (3 for most units)
- movementspeed_bonus (flat)
- attackspeed_bonus (percentage)
- ultravision
Note: Upgrades in warcraft do not support only increasing attack damage for one attack, so damage_bonus, attack_upgrades and attackspeed_bonus count for both attack indices.