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Wand of the Wind
Allows the Hero to cast Cyclone. Cyclone tosses a target enemy unit into the air, rendering it unable to attack, move or cast spells.
Contains 2 charges. Lasts 20 seconds.
Tosses a target enemy unit into the air, rendering it unable to move, attack or cast spells, and stopping others from attacking or casting on it.
|| 5 s
|| Range: 600
- Wand of the Wind's Cyclone last 0.4 seconds shorter on heroes than Cyclone.