The sentient Wyverns of Kalimdor were eager to ally themselves with the Shamanistic Horde. Impressed by the Orcs' commitment to honor and victory, the Wyverns allowed the Orcs to ride them into combat against those who would disturb the tranquility of Kalimdor and its denizens. The Wyverns, who share a common ancestry with both Dragons and Gryphons, use their powerful talons and razor-like fangs against both airborne attackers and ground troops. Long-range siege weaponry. Effective against buildings but slow and vulnerable. Can learn the Burning Oil ability. Attacks land units and trees.
Highly mobile flying creature. Excellent at scouting. Can learn Envomed Spears.
Wind Riders are popular among Orc commanders because they can Bloodlust them for even more damage. Orc players use a combination of Wind Riders and Shamans. It's very important to research upgrades. Wind Riders are especially useful when you surprise the enemy with them and catch them without anti-air defenses.
Spell & Abilities
|Balance Patch History|
|Patch Version||Balance Changes|
|1.12|| Wind Rider hit points have been reduced from 600 to 570.|
|1.10|| Wind Riders no longer require a Fortress to be built.|
Wind Rider poison now deals 4 damage a second, up from 3.3 damage a second.
Wind Rider damage reduced to 36-44 from 39-47.
Wind Rider speed reduced to 320 from 350.