Kai'Sa

From Liquipedia Wild Rift Wiki
[e][c]Kai'Sa
Daughter of the Void
"My appearance may frighten you, but make no mistake—I am on your side, and we fight to the bitter end."
Champion Information
Region
Void
Primary Role
Price:
5500 Blue Essence  725 Riot Points
Release Date:
2020-11-01
Base Statistics
Health:
570
Health Regen:
6
Mana:
435
Mana Regen:
15
Attack Damage:
58
Attack Speed:
0.75
Armor:
35
Magic Resistance:
30
Movement Speed:
330
Esports Statistics
Win Rate:
1079W : 987L (52.23%)

Kai'Sa is a Marksman class champion in Wild Rift.

Abilities[edit]

Second Skin
Ability
Passive
Affects
Enemies
Damage Type
Magical
Living Weapon: Kai'Sa's abilities evolve based upon the permanent stats she gains from Items and Levels.


Caustic Wounds: Kai'sa's attacks and allies' immobilizing effects stack Plasma for 4 seconds and deal 5 bonus magic damage (5+15% of AP). Plasma detonates at 5 stacks, dealing bonus magic damage equal to 15% (15%+0.025% of AP) of their missing Health.

Plasma detonation deal a max of 400 damage to monsters.
Icathian Rain
1
Ability
Point Target
Affects
Enemies
Damage Type
Physical
Launches 6 missiles that split evenly among nearby enemies, each dealing (50+35% bonus AD+25% of AP). Additional hits on champions or monsters deal 25% damage.


Living Weapon: 70 Attack Damage (current: 0) - Fires 12 missiles.

Minions below 35% Health take 200% damage.
Base Damage:50/70/90/110
9/8/7/6
55
Void Seeker
2
Ability
No Target
Affects
Enemies
Damage Type
Fires a blast that reveals the first enemy hit, adds 2 Plasma stacks, and deals (30+130% of AD+70% of AP).


Living Weapon: 80 Ability Power (current: 0) - Adds 3 stacks and refunds 70% Cooldown on champion hits.
Base Damage:30/60/90/120/
20/18/16/14
60
Supercharge
3
Ability
No Target
Affects
Self
Charges up for 1 seconds, gaining 60% Movement Speed (60%+100% of AS). For 4 seconds after charging, gain 45% Attack Speed.


Living Weapon: 65% Attack Speed (current: 0%) - Grants invisibility during the charge up.
Attacks reduce Supercharge's Cooldown by 0.5 seconds.

Charge time and Movement Speed scale with Attack Speed.
16/15/14/13
30
Killer Instinct
4
Ability
Point Target
Affects
Self & Enemies
Dash to a location near an enemy champioin marked by Plasma, gaining a shield that absorbs 133 damage (75+100% of AD+75% of AP) for 2 seconds.
Shield:75/100/125
Bonus AD Ratio:100%/150%/200%%
100/80/60
100

Lore[edit]

Perhaps the most remarkable thing about the fearless hunter of the Void known as Kai’Sa is how unremarkably her life began. She did not descend from tribal warriors hardened by generations of battle, nor was she summoned from distant lands to fight the unknowable menace lurking beneath Shurima. Rather, she was just an ordinary girl, born to loving parents who called the unforgiving southern deserts their home. This was where she would spend her days playing with friends, and her nights dreaming about her place in the world.

In her tenth summer, the young girl Kaisa’s destiny would be changed forever. Had she been older, she might have noticed more of the unusual events that had begun to unfold in the villages—every day, her mother urged her stay home, for fear of strangers wandering the land, demanding tribute to dark powers below. Kaisa and her friends did not believe it, until one evening they came upon a pen of sacrificial goats bought from nomad herdsmen. Using the knife her father had given her on her eighth birthday, she cut their tethers and set the animals free into a nearby canyon. It seemed like a harmless prank, until the unthinkable happened. The ground began to quake, flashes of light scorched the sky, and the children ran for their lives.

The Void had been awakened. A great rift split the bedrock, swallowing up Kaisa’s village and everyone in it, leaving nothing behind but sand pierced with twisted columns as black as night.

Kaisa regained consciousness to find herself trapped underground. She was filled with crippling fear, but there was still hope; she could hear the faint cries of other survivors. They called out to each other feebly, repeating their names one by one like a mantra. Sadly, by the third day, hers was the only voice left. Her friends and family were all gone. She was alone in the darkness.

It was only when all seemed lost that she saw the light.

She followed it down.

Along the way, she found meager sustenance. Amid the debris left by the collapse were ragged waterskins, rotting peaches—anything to keep starvation at bay. But, eventually, Kaisa’s hunger was replaced by fear once again. She found herself in a vast cavern, illuminated by an otherworldly purplish glow, and she could see she was no longer alone.

Skittering creatures swarmed in the depths. The first that came for Kaisa was no bigger than her, and she clutched her knife in both hands, ready to defend herself. The voidling horror knocked her to the ground, but she drove the blade into its pulsing heart, and the two of them tumbled deeper into the abyss.

The creature was seemingly dead, but its unnatural skin had taken hold upon the flesh of her arm. The dark shell tingled, but was hard as steel to the touch. In a panic, Kaisa broke her knife trying to remove it. But when the larger beasts came, she used it as a shield to make her escape.

Soon enough, she realized the shell was becoming part of her. As her daily struggle to survive drew out into years, this second skin grew with her, and so too did her resolve.

Now she had more than hope, she had a plan. Fight hard. Stay alive. Find a way back.

She was transformed, from frightened girl to fearless survivor, from prey to predator. For almost a decade, she has lived between two worlds in an attempt to keep them apart—the Void hungers to consume not only the scattered villages of Shurima, but the whole of Runeterra. She will not allow that to happen.

Though she has slain countless Void-constructs, she understands that many of the people she protects would see her as a monster herself. Indeed, her name has begun to pass into legend, an echo of the ancient horrors of doomed Icathia.

No longer Kaisa… but Kai’Sa.

Version History[edit]

Version Balance Changes
2.2c
  • 1 - Icathian Rain
    • Nerf Bonus Damage to minions below 35% HP : 200% ⇒ 150%
  • Ultimate - Killer Instinct
    • Nerf Cooldown : 80/70/60s ⇒ 100/80/60s
2.1
  • 2 - Void Seeker
    • Bug Fix Correctly applies Caustic Wounds’ damage to the target hit
1.1
  • Mana Adjustments
    • Nerf Mana Regen: 18 → 15

Notable Players[edit]

Additional Content[edit]

References[edit]